Metaverse Millionaire Reveals Secrets They Don’t Want You To Know
Getting alpha straight from the source! I sit down with Sébastien Borget the COO of The Sandbox and we talk all things Season 3, the BIG move they are making, massive new partners & beyond.
0:00:08 Sebastien Borget
0:00:48 Slowing Down
0:02:12 User Generated Content
0:04:08 Age Restriction
0:07:16 Alpha Season 3
0:09:25 Sébastien Top Three
0:11:20 How Many Hours
0:14:32 Making The Move
0:16:21 New Partners
0:18:57 Big Moves
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is a virtual world where players can build, own, and monetize their gaming experiences in the Ethereum lockchain using SAND, the platform’s utility token. Our vision is to offer a deeply immersive metaverse in which players will create virtual worlds and games collaboratively and without central authority. We are aiming to disrupt the existing game makers like Minecraft and Roblox by providing creators true ownership of their creations as non-fungible tokens (NFTs) and rewarding their participation with our utility token – SAND. In the current game market, the centralized ownership and control of user-generated content limits creator rights and ownership. Central control over the trading of virtual goods created by players restricts them from generating fair value for their creations. Compounding this, it can be difficult to prove creative ownership of works, especially as content is copied, altered, and built upon. With The Sandbox, we aim to overcome these limitations while accelerating blockchain adoption to grow the blockchain gaming market. We will do this by building a voxel gaming platform where creators are able to craft, play, share, collect, and trade without central control, enjoying secure copyright ownership with the ability to earn cryptocurrency (SAND). This copyright ownership will be established and guaranteed through the use of NFTs, where every in-game item will have a unique and immutable blockchain identifier.
User-Generated Content Ecosystem
The Sandbox gaming ecosystem consists of three integrated products that together provide a comprehensive experience for user-generated content (UGC) content production.
A. VOXEDIT: This simple to use yet powerful free 3D voxel modelling package allows users to create and animate 3D objects such as people, animals, foliage, and tools, and export them into The Sandbox marketplace to become game ASSETS.
B. MARKETPLACE: The Sandbox’s web-based marketplace allows users to upload, publish, and sell their creations (ASSETS) made in VoxEdit, as Tokens (Both ERC-721 and ERC-1155 tokens).
C. GAME MAKER: Anyone who owns ASSETS, either by making them in VoxEdit or purchasing them, can utilize them with the third and most important ecosystem product, the Game Maker and the Game itself. This product, when launched in Game Maker mode, enables users to place and use their ASSETS within a piece of LAND (an ERC-721 token) that they can own in the virtual world. Users can decorate their LAND with ASSETS, and more importantly, implement interesting and nuanced gameplay mechanics by assigning predefined behaviors to the ASSETS through visual scripting nodes, turning a LAND from a decoration experience into a potential full game experience.
Blockchain Gaming with NFTs
The Sandbox virtual world uses blockchain technology and NFTs to empower the players and creators. NFTs are an emerging segment in the global game market: virtual tokens for digital scarcity, security and authenticity. Each NFT is distinct or unique, it is indivisible and it is not interchangeable for another. Comparison of Fungible versus Non-fungible Tokens
Through the use of NFTs,